Life Should Be Cast to Flames
When the wearer's turn starts, regenerates 10 Energy. If the enemy target has a Weakness implanted by the wearer, increases the wearer's DMG dealt to it by 60.00%.
When an enemy target gets attacked by the wearer, the wearer decreases the target's DEF by 12.00%, lasting for 2 turn(s). The same types of effects cannot stack.